Unit Indexed, Read/Write
property.
Gets/sets a value of the type specified from/to the position specified. An error will occur if the index is
out of range.
Syntax:
object.Unit(index,type) = value
variable = object.Unit(index,type)
Parameters:
index - numeric index of the byte in the memory buffer.
type - a type constant that specifies the
type (and implicitly the size) of the value to read/write.
Remarks:
This property allows you to access non-byte values directly in
the buffer. Also automatic byte re-ordering will be performed as
specified by the ByteOrder property.
The types supported are: byte (1-byte) , integer (2-bytes), long
(4-bytes), float (4-bytes floating point), double (8-bytes floating
point), Boolean, Currency, Date, char (signed byte), unsigned
integer (2-bytes), unsigned long (4-bytes).
Applies to: SFBinaryData
object
See also: ByteOrder property.
Supported on:
Windows 95/NT and later
Windows CE 3.0 and later
Pocket PC/Windows Mobile 2003 and later
Windows CE.NET 4 and later
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