BOOL SCPHOSTCLNT::AddCode( |
|
LPCTSTR |
szScriptText |
// Pointer to the null terminated string containing the
script code |
); |
Adds script code (text) to the initialized script engine.
Returns TRUE on success FALSE if failed
Remarks:
Code must contain full "closed" script blocks. In opther words you can not
add the first half of a function and then the second with later call to this method. You
can call this method many times. Thus realization of the includes or another needed
fetures can be realized
See also:
Script Manager2 AddText method
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